Shallow Worlds is a 2D narrative driven platformer. Made in a week for GeoJam.
My work
Implementation of moving platforms.
Implementation of doorways.
Code and design for main, pause, options and level selection menu.
Ending scene design.
Level design.
Story.
Date
Mar 2021
Role
Programmer
Project Type
Game Jam - Team
Link(s)
Engine
Unity
Language
C#