A 3D top-down horror game about monsters that turn into furniture and escaping from a mansion. Made in a week for Brackeys Game Jam.
My work
Player movement.
Interactables system.
Implementation of an inventory system using observables, inheritance and polymorphism. Connections to UI.
Objective system and connections to UI.
Tutorial system and connections to UI.
Date
Aug 2022
Role
Programmer
Project Type
Game Jam - Team
Link(s)
Engine
Unity
Language
C#